Friday 28 June 2013

Black Ops 2 Multiplayer Patch 1.12 Released (Full Details Inside)

Earlier today patch 1.12 for Black Ops 2 went live for both the PS3 and Xbox 360, it's not a particularly long list compared to previous updates but I have a feeling they might've implemented a few behind the scenes changes that weren't noted. Mostly the patch deals with issues such as exploits and glitches in multiplayer and zombies, nothing got nerfed this time, which is a pleasant surprise. Anyway, you can check out the full patch notes for yourself below:

PS3 Game Update (1.12) Notes: Jun. 27, 2013

Multiplayer Issues Addressed

  • Addressed an issue reported by the community where camos and reticles would change or disappear.
  • Addressed an issue reported by the community where players could run away with the bomb in a Search and Destroy or Demolition match.
  • Addressed an issue reported by the community where players could become invincible for a period of time.
  • Resolved an exploit reported by the community where players could receive a secondary weapon in the primary slot in Create a Class.
  • Fixed an issue with friendly Stealth Choppers attacking friendly AGR’s in Free for All.
  • Fixed a map exploit on Turbine that allowed the player to hide inside of a rock.
  • Fixed an issue where the Emblems and Calling Cards were not updating for a 2nd profile signed in as a Split-Screen user.
  • Fixed an issue with the “NEW” text appearing next to the Personalize Weapon prompt when there was nothing new.

Zombies Issues Addressed

Global
  • Resolved an issue where downs received in a Solo Match counted as deaths on the Global Leaderboards.
  • Fixed an issue that prevented the host from launching a Grief or Turned Custom Game.

Mob of the Dead
  • Addressed an issue reported by the community where players could avoid zombie attacks in corners and near perk machines.
  • Addressed an issue reported by the community where players could activate the electric chair on the bridge while being in last stand.
  • Addressed an issue reported by the community where players could reach the top of the closed gate at the docks.
  • Addressed an issue reported by the community where players would die when boarding the gondola at the docks.
  • Fixed an issue with the M1927 that caused it to do lower damage at mid-range.
  • Fixed an issue where the sniper tower trap could fire on players.
  • Fixed an issue where screenshots would be distorted or corrupted when saved.
  • Fixed several map holes where players could enter unplayable sections of the map.

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Oh and one other thing, if you didn't already know, this weekend is a double XP event on Black Ops 2. Not really sure how many players actually still need and/or want double XP but it'll be active from tonight (Friday) till early Monday morning.
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Any thoughts on this latest patch? Let me know below :)

Source: Patch notes came from the Call of Duty Forums

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