Showing posts with label objectives. Show all posts
Showing posts with label objectives. Show all posts

Friday, 10 May 2013

A Guide On How To Complete Solo Matches On ME3 MP (Bronze/Silver/Gold/Platinum) - Part 2 of 2


Welcome to the second part of my guide on how to complete solo matches on Mass Effect 3 multiplayer, if you missed the first part you can catch up by going here. To recap what I covered in part one and what I'll be covering today, please check out the contents list below:

Contents

---------------------------------- [ In Part 1 ] ----------------------------------
1) Enemy Faction
2) Map Choice
3) Class & Character Kit
4) Weapon Selection
5) Gear & Equipment
---------------------------------- [ In Part 2 ] ---------------------------------- 
6) Game Tactics
- 6A) Survival Waves

Friday, 3 May 2013

A Guide On How To Complete Solo Matches On ME3 MP (Bronze/Silver/Gold/Platinum) - Part 1 of 2


Welcome to my second guide for Mass Effect 3 multiplayer, while I'm still not quite fully rested from writing my very lengthy A Beginners Guide To Mass Effect 3 Multiplayer earlier this year XD, I've decided to create this article to help those that are contemplating doing solo runs. Despite being called a "Beginners Guide", there's lots of information in that other article, which I acquired many months after I started playing, so seasoned veteran or not, I think it'll be worth checking out before continuing with this guide. I personally don't find solo matches all that fun to be honest and the only reason I made an effort to complete them, was so that I could check off the 'Solo Mastery' section in the MP Challenges list. I don't think the default version of the banner is the greatest looking one available (though the Fem-Shep alternative is pretty decent) but some people do view it as the ultimate achievement in MP, unless of course you achieved the 'Best of the Best' banner as a result of completing it. Like all the MP Challenges, the 'Lone Wolf' banner is something that can eventually be achieved if you spend enough time playing the game, how much time you need to spend playing, will of course depend on your level of ability. If you're reading this article, the chances are you're here because you need Solo Mastery in order to obtain the BotB banner or like me, you just wanted to complete the ultimate test of your Mass Effect 3 multiplayer skills. Well, whatever the reason you're here, I hope this article provides you with the advice and guidance that you're searching for :)

Saturday, 9 February 2013

Essential Tips On How To Quickly Complete Objectives In Mass Effect 3 Multiplayer

In this first follow up article to my Beginners Guide to ME3 Multiplayer, I will be talking about the topic of completing objective waves and in particular, tips 'n' tricks that might help you speed up the process. As I mentioned in the guide, any enemies killed before you and/or the team have completed the set task/s will always re-spawn, so my first piece of advice is to concentrate on getting the objective nailed ASAP. Obviously you may need to deal with the odd troop that is blocking your path or a boss that is uncomfortably close to the objective location but where possible, the best thing to do is avoid getting into unnecessary skirmishes. Don't forget that you're going against the clock, so every second spent engaging enemy units is one less spent that you could be working on getting the objectives completed, not to mention you can earn more bonus Credits for faster completion times. In practically all cases it's better if the team stick fairly close to each other and traverse the map as a unit, so any players that get downed can be rescued quickly (thus saving precious time) but more importantly because you will then have all the available fire power of the squad, concentrated on any enemies that might be a posing a threat. There are currently five different tasks that you can be assigned during the objective waves and they are as follows:

1) Hacking - This objective requires the activation of a laptop and then for you and the team to remain within the upload circle, until the data bar reaches 100%.